I’ve been reading McKenzie Wark’s Gamer Theory in print and find it a fascinating experience. I’m reading with the book open to two pages. You may know that he wrote the book online through a system developed by the Institute for the Future of the Book that invited user comment on the text. Those comments are published with the book as “Cuts (Endnotes).” I’m accustomed to looking to footnotes or endnotes for citation information and expansion of an idea, but this is the first time I’ve encountered reader comments. It’s a little like reading the transcript of a conversation, though Wark doesn’t directly respond to the comments. The book is available online. It may actually be easier to read online than in print.
- Author: jwa
- Published: Nov 28th, 2007
- Category: Digital Culture, gaming theory
- Comments: None